This patch for PS4 includes bug fixes and optimizations that the team has been working on. We are also working on patching things up for Xbox and Steam! We really value and listen to the feedback that you all have given us, and many of the items being addressed in this patch are here because of your feedback.
What is being addressed in this patch:
Tuned gravcycles in campaign and multiplayer to feel faster and more responsive
Fixed a bug that caused ties in Retrieval matches when the score is 3 to 3, and the last attacking team captures their cores faster overall. This situation will now result in a win for the Attackers in Round 2.
Updated VFX
Minor tuning to Warrior Shotguns firing FX
Merc mine deploy radius and detection FX
Muzzle FX updates on Warrior, Muertos & Business
Updated Mortar Strike and Sticky Grenade detonation FX
Updated rocket explosion FX
Added UI elements and functionality to allow players to return to matchmaking more quickly
Added functionality that no longer closes matchmaking when players try to use console platform dashboard features
Removed redundant ‘Save Options’ prompt when player makes adjustments in the Options menu
Fixed initial splash screen input prompt (on start-up) to more accurately respond to player input
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