[The Outer Worlds] Nintendo Switch - Patch Notes 1.2
Follow
Features planned to be added with this update.
- Implemented a half-resolution SSAO
- Implemented Clouds in Skybox
- Replace SSR with SphereReflectionCapture
- Disabled subsurface profile shading
- Added Depth of Field to Conversation Camera
Bugs/issues planned to be addressed in this update.
- Limited the max instance count for Sounds to improve CPU performance
- Adjusted the volume threshold for Sounds to improve CPU performance
- Packed textures to save memories
- Optimized materials for terrain
- Optimized and Added more Vegetation
- Added back detail of buildings
- Used normal map textures instead of triangles for objects
- Re-design some buildings
- Meshes rebuilt for improved visuals
- Lightmap texture streaming rebuilt
- Fixed characters AI issue
- Improved the streaming performance to fix the building dark issue and some textures blur issue
- Fixed the shadow dark issue
Comments
0 comments
Article is closed for comments.